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The vfx show #200: The Digital Character
Dr Angela Tinwell on The Uncanny Valley
Increases in technology for simulating realism combined with the skills and expertise of professional VFX artists have allowed for ground breaking new feats in creating virtual characters with a realistic, human-like appearance. However, this technological advance and digital craftsmanship spark the question if we can we achieve a realistic human-like character that suspends disbelief for the viewer? As well as a highly realistic graphical appearance where a virtual character may be mistaken for a human photograph, my research interests lie in creating a behavioral realism that is authentically believable. Images of human-like virtual characters may pass a Turing-Test and persuade us that they depict a human yet, once they animate and emote, they can be in danger of falling into the Uncanny Valley.
Read moreMike Seymour on Digital Human
CG Garage Podcast #3 | Steve Preeg
fxguide Podcast | Digital Human League
We sit down with Mike Seymour at fxguide to talk about the Digital Human League.
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